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Mobile chat for places and events


The goal of this project was to create a mobile app that will connect people in the same location (e.g. bar, club, hotel) or attending to the same event (concert, festival, conference).

The main challange was location tracking and chatting. Location services drain the battery and are inaccurate inside buildings. Chatting requires implementation of an efficient real-time data transmission technology.


In the first stage we performed a product discovery workshop to determine the detailed scope of the project. First, we defined the list of features to implement, extended them with a detailed description and attached mockups of the user interface (UI). Then, we estimated the time needed to implement every feature based on its complexity. Last, taking into account business value and estimated cost we prioritized the tasks form the most to the least important ones and divided them into subsequent releases. The result of this stage was a product backlog and budget of the MVP.

The next stage was implementation. We created a scrum team including Product Owner, UI/UX Designer, Front-end Developers, Back-end Developers and QA Engineer. The team worked in 2-week sprints. At the end of each sprint we placed results on the test server and performed a demo. This way we could show this product to the potential customers very early and get valuable feedback. We used Slack for communication, Jira for project management and Github for code repository.


As a result we created an MVP that was used to verify the product among potential users and to attract angel investors.

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